Weapons

Hit things

Class Range Base Damage Cost
Unarmed Strike 5 ft. 1d3
Throwing Axe Light / Ranged 10 ft. 1d6 8 gold
Dagger Light / Ranged 10 ft. 1d4 2 gold
Light Hammer Light / Ranged 20 ft. 1d6 1 gold
Handaxe Light 5 ft. 1d4 6 gold
Light Mace Light 5 ft. 1d6 5 gold
Light Pick Light 5 ft. 1d4 4 gold
Sap Light 5 ft. 1d6 1 gold
Sickle Light 5 ft. 1d6 6 gold
Short Sword Light 5 ft. 1d6 10 gold
Rapier One-Handed 5 ft. 1d6 60 gold
Battleaxe One-Handed 5 ft. 1d8 10 gold
Club One-Handed / Ranged 10 ft. 1d6
Flail One-Handed 5 ft. 1d8 8 gold
Longsword One-Handed 5 ft. 1d8 15 gold
Heavy Mace One-Handed 5 ft. 1d8 12 gold
Morningstar One-Handed 5 ft. 1d8 8 gold
Heavy Pick One-Handed 5 ft. 1d6 8 gold
Scimitar One-Handed 5 ft. 1d6 15 gold
Shortspear One-Handed / Ranged 20 ft. 1d6 1 gold
Bastard Sword One-Handed 5 ft. 1d10 35 gold
Trident One-Handed / Ranged 10 ft. 1d8 15 gold
Dwarven Waraxe One-Handed 5 ft. 1d10 30 gold
Warhammer One-Handed 5 ft. 1d8 12 gold
Whip One-Handed 5 ft. 1d3 1 gold
Spiked Chain Two-Handed 5 ft. 2d4 25 gold
Falchion Two-Handed 5 ft. 1d6 75 gold
Heavy Flail Two-Handed 5 ft. 1d8 15 gold
Glaive Two-Handed 5 ft. 1d8 8 gold
Greataxe Two-Handed 5 ft. 1d10 20 gold
Greatclub Two-Handed 5 ft. 1d8 5 gold
Greatsword Two-Handed 5 ft. 2d6 50 gold
Guisarme Two-Handed 5 ft. 2d4 9 gold
Halberd Two-Handed 5 ft. 1d10 10 gold
Lance Two-Handed 5 ft. 1d8 10 gold
Longspear Two-Handed 5 ft. 1d8 5 gold
Quarterstaff Two-Handed 5 ft. 1d6
Scythe Two-Handed 5 ft. 2d4 18 gold
Spear Two-Handed / Ranged 20 ft. 1d8 2 gold
Hand Crossbow Ranged 30 ft. 1d4 100 gold
Heavy Crossbow Ranged 120 ft. 1d10 50 gold
Light Crossbow Ranged 80 ft. 1d8 35 gold
Dart Ranged 20 ft. 1d4 5 silver
Javelin Ranged 30 ft. 1d6 1 gold
Longbow Ranged 100 ft. 1d8 75 gold
Net Ranged 10 ft. 20 gold
Shortbow Ranged 60 ft. 1d6 30 gold
Sling Ranged 50 ft. 1d4
† Designates a weapon as both melee and ranged.