Classes
Who are you?
Fighter | ||
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Class Features | You can wield 2 Light Weapons at once with a - 2 penalty to Attack. |
Rogue | ||
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Class Features | If you successfully sneak up on a foe (usually Subterfuge + DEX, but depends on the situation), you can add your Subterfuge bonus to the Damage of your 1ST Attack. You can wield 2 Light Weapons at once with a - 2 penalty to Attack. |
Mage | ||
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Cleric | ||
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Class Features | You can Turn Undead with a successful Spell Attack. The DC is the current HP of the Undead. If the DC is exceeded by 10 it is destroyed. This can be used (2 + Level + MIND) times per day. |
Paladin | ||
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Class Features | You are immune to all diseases. You apply a + (1 + Level รท 5) bonus to all Saving Throws. You can Detect Evil up to 60 ft. at will. You can Heal up to (Level ร 2) HP per day by Laying on Hands. |
Ranger | ||
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Class Features | You can wield 2 Light Weapons at once with a - 1 penalty to Attack. |
Illusionist | ||
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Druid | ||
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Class Features | You are immune to the spell-like effect of woodland fey. At 3RD Level you can Pass Without Trace at will. At 7TH Level you can assume the form of any small or medium-sized animal up to 3 ร daily, and you heal 2 HP when changing back into your normal form. |
Bard | ||
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Class Features | You can counter sound effects within a 30 ft. radius. You can perform to Charm Person or Remove Fear up to 3 times (total) per day. At 6TH Level, you can cast spells as either a Druid or Illusionist, at your choice, of 5 levels lower. |