Fëonir

Arcane Baker and Paragon for All Those Wild and Free

Table of Contents

  1. Personal
  2. Stats
  3. Skills
  4. Combat
  5. Weapons
  6. Spells
  7. Equipment
  8. Notes

Personal
Level 1 / 20
Race Elf
Class Mage
Size Medium
Speed 30 ft. / 6 squares
Languages
  • Common
  • Elvish
Proficiencies
  • Arcane Spellcasting
↑ Table of Contents
Stats
Score Modifier
💪 Strength (STR) 10 + 0
💨 Dexterity (DEX) 10 + 0
🧠 Mind (MIND) 12 + 1
↑ Table of Contents
Skills
💬 Communication + 0
📖 Knowledge + 3
🏃‍♂️ Physical + 0
🔎 Subterfuge + 0
🍃 Survival
↑ Table of Contents
Combat
❤️ HP (Hitpoints) 16
🛡 AC (Armour Class) 10
💪 Fortitude Save + 0
💨 Reflex Save + 0
🧠 Will Save + 2
🎲 Melee Attack Bonus + 1
⚔️ Melee Damage Bonus + 0
🎲 Ranged Attack Bonus + 1
🏹 Ranged Damage Bonus + 0
🎲 Spell Attack Bonus + 2
Spell Difficulty Class 12
↑ Table of Contents
Weapons
Class Range Attack Damage
Unarmed Strike + 1 1d3
Thorondor
Light Crossbow
Ranged 80 ft. + 1 1d8
Dagger Light 10 ft. + 1 / + 1 1d4
† Designates a weapon as both melee and ranged.
The attack values represent Melee / Ranged.
↑ Table of Contents
Spells
0. Arcane Mark

HP Cost: 1
Inscribes a permanent personal rune (visible or invisible).

0. Detect Magic

HP Cost: 1
Detects spells and magic items within 60 ft. for up to 1 min. or until Concentration ends.

0. Ghost Sound

HP Cost: 1
Figment sounds for 1 rds.

0. Light

HP Cost: 1
Object shines like a torch for 10 min.

0. Mage Hand

HP Cost: 1
5-pound telekinesis. Lasts until Concentration ends.

0. Prestidigitation

HP Cost: 1
Performs minor tricks for 1 hrs.

0. Read Magic

HP Cost: 1
Read scrolls and spellbooks for 10 min.

1. Feather Fall

HP Cost: 3
Objects or creatures fall slowly for 1 rds. or until landing.

1. Floating Disk

HP Cost: 3
Creates 3-ft.-diameter horizontal disk that holds 100 lb. Lasts for 1 hrs.

1. Mage Armor

HP Cost: 3
Gives subject +4 Armor Bonus for 1 hrs.

1. Magic Missile

HP Cost: 2 ✨ Specialisation
1d4+1 dmg. Unerring. UNERRING.

1. Sleep

HP Cost: 3
Puts 4 HD of creatures into magical slumber for 1 min.

1. Shocking Grasp

HP Cost: 3
Touch delivers 1d6 Electricity dmg.

Extending
Spell lasts 2× longer. Costs an additional 2 HP to cast.
Empowering
Spell does 50% more damage. Costs an additional 4 HP to cast.
Widening
Spell area-of-effect is 2× larger. Costs an additional 6 HP to cast.
↑ Table of Contents
Equipment
Wealth 38 gold
Equipment
  • ⚔️ Thorondor, Light Crossbow
  • ⚔️ Dagger
↑ Table of Contents
Notes

Character notes go here!

↑ Table of Contents